logo

Unity 4 x cookbook


unity 4 x cookbook

Work with cameras, images, and the Shuriken practical system, to create mini-maps, control zooming, and depth of field, and switch between cameras.
What you will learn from this book Enhance your characters animation in real time using Unitys new Mecanim system.Improve guis with real-time radars, custom mouse cursors, analogue and digital clocks, color section dialogs, mouse over material highlighting, graphical power-bars, and a flexible inventory class.Some come from a multimedia background, some are new to game development, and some are transferring from other engines.The power of, unity 4 is demonstrated through the 10 chapters covering many unreal tournament 2004 iso of this game engine's features.Enhance your characters animation in real time using Unitys new Mecanim system.Book developed with the latest version of Unity (4.x).
Use artificial intelligence techniques to make non-player character objects seek, follow, flee each other, or follow a waypoint sequence, and even flock together like a herd of animals.The power of Unity 4 is demonstrated through the 10 chapters covering many of this game engines features.Make your game communicate with Microsoft Kinect cameras, for control of game characters, and even to record your own motion capture.Measure and control time, including pausing the game, displaying clocks and countdown timers, and even implementing bullet time effects.This book offers detailed, easy-to-follow, step-by-step recipes helping you master a wide range of Unity game features.Unity 4 game engine.


Sitemap